Bachelorthesis/Modbus/include/UdpCommon.cin

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/*@!Encoding:1252*/
includes
{
#include "Common.cin"
#include "TcpUdpCommon.cin"
}
variables
{
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UdpSocket gSocket;
byte gRxBuffer[8192];
}
word UdpOpenSocket()
{
dword i = 0;
CHAR errorText[200];
if (EthGetAdapterStatus() != 2) // Not connected
{
writeLineEx(0, 3, "<%NODE_NAME%> Error: Adapter status not ok: %d!", EthGetAdapterStatus());
return INVALID_IP;
}
// Try to open socket
do
{
gSocket = UdpSocket::Open(0, 0); // Open socket on any IP and Port
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if (gSocket.GetLastSocketError() != 0)
{
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gSocket.GetLastSocketErrorAsString(errorText, elcount(errorText));
writeLineEx(0, 1, "<%NODE_NAME%> Error: could not open Udp socket: %s (%d)!", errorText, gSocket.GetLastSocketError());
}
}
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while (gSocket.GetLastSocketError() != 0 && i++ < 9);
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if (gSocket.GetLastSocketError() != 0)
{
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writeLineEx(0, 1, "<%NODE_NAME%> Error: could not open Udp socket!");
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return gSocket.GetLastSocketError();
}
else
{
writeLineEx(0, 1, "<%NODE_NAME%> Udp socket opened.");
}
return 0;
}
word UdpConnectTo(char Remote_IP[], word remotePort)
{
dword remoteIp;
// Convert IP string to Number
remoteIp = IpGetAddressAsNumber(Remote_IP);
if (remoteIp == INVALID_IP)
{
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writeLineEx(0, 1, "<%NODE_NAME%> Error: invalid server Ip address!");
return 1;
}
return UdpConnectTo(remoteIp, remotePort);
}
word UdpConnectTo(dword remoteIp, word remotePort)
{
long fehler;
// Try to open a socket
fehler = UdpOpenSocket();
if (fehler != 0)
{
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gSocketState = ERROR;
return fehler;
}
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gRemoteIP = remoteIp;
gRemotePort = remotePort;
gSocketState = OK;
return 0;
}
void UdpRecv()
{
int result;
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if (gSocketState != OK)
{
writeLineEx(0, 2, "UdpRecv: Socket status is not OK!");
return;
}
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result = gSocket.ReceiveFrom(gRxBuffer, elcount(gRxBuffer));
if (result != 0) // Calling OnUdpReceive otherwise
{
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gIpLastErr = gSocket.GetLastSocketError();
if (gIpLastErr != WSA_IO_PENDING) // Calling OnUdpReceive otherwise
{
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gSocket.GetLastSocketErrorAsString(gIpLastErrStr, elcount(gIpLastErrStr));
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writeLineEx(0, 2, "<%NODE_NAME%> UdpRecv Error (%d): %s", gIpLastErr, gIpLastErrStr);
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gSocket.Close();
gSocketState = CLOSED;
}
}
return;
}
void UdpSnd(byte buffer[], word length)
{
//char str[20*3];
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switch (gSocketState)
{
case CLOSED:
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UdpConnectTo(gRemoteIP, gRemotePort);
if (gSocketState != OK)
{
writeLineEx(0, 2, "UdpSnd: Reconnecting failed!");
return;
}
case OK:
break;
default:
writeLineEx(0, 2, "UdpSnd: Socket status is not OK!");
return;
}
//bin_to_strhex(buffer, str);
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//writeLineEx(0, 1, "<%NODE_NAME%> UdpSnd: %s (L<>nge: %d)", str, length);
if (gSocket.SendTo(gRemoteIP, gRemotePort, buffer, length) != 0)
{
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gIpLastErr = gSocket.GetLastSocketError();
if (gIpLastErr != WSA_IO_PENDING)
{
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gSocket.GetLastSocketErrorAsString(gIpLastErrStr, elcount(gIpLastErrStr));
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writeLineEx(0, 2, "<%NODE_NAME%> UdpSnd error (%d): %s", gIpLastErr, gIpLastErrStr);
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gSocket.Close();
gSocketState = CLOSED;
}
}
}