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/*@!Encoding:1252*/
includes
{
#include "Common.cin"
#include "TcpUdpCommon.cin"
}
variables
{
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UdpSocket gSocket;
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byte gRxBuffer[8192];
}
word UdpOpenSocket()
{
char Local_IP[16];
dword localIp;
word localPort;
dword i = 0;
CHAR errorText[200];
localIp = SetupIp(Local_IP);
if (localIp == INVALID_IP)
return INVALID_IP;
// Try to open socket
do
{
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localPort = random(65536-10240)+10240;
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gSocket = UdpSocket::Open(localIp, localPort);
if (gSocket.GetLastSocketError() != 0)
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{
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gSocket.GetLastSocketErrorAsString(errorText, elcount(errorText));
writeLineEx(0, 1, "<%BASE_FILE_NAME%> Error: could not open Udp socket on %s:%d, %s (%d)!", Local_IP, localPort, errorText, gSocket.GetLastSocketError());
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}
}
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while (gSocket.GetLastSocketError() != 0 && i++ < 9);
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if (gSocket.GetLastSocketError() != 0)
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{
writeLineEx(0, 1, "<%BASE_FILE_NAME%> Error: could not open Udp socket!");
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return gSocket.GetLastSocketError();
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}
else
{
writeLineEx(0, 1, "<%BASE_FILE_NAME%> Udp socket opened on %s:%d.", Local_IP, localPort);
}
return 0;
}
word UdpConnectTo(char Remote_IP[], word remotePort)
{
dword remoteIp;
// Convert IP string to Number
remoteIp = IpGetAddressAsNumber(Remote_IP);
if (remoteIp == INVALID_IP)
{
writeLineEx(0, 1, "<%BASE_FILE_NAME%> Error: invalid server Ip address!");
return 1;
}
return UdpConnectTo(remoteIp, remotePort);
}
word UdpConnectTo(dword remoteIp, word remotePort)
{
long fehler;
// Try to open a socket
fehler = UdpOpenSocket();
if (fehler != 0)
{
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gSocketState = ERROR;
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return fehler;
}
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gRemoteIP = remoteIp;
gRemotePort = remotePort;
gSocketState = OK;
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return 0;
}
void UdpRecv()
{
int result;
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if (gSocketState != OK)
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{
writeLineEx(0, 2, "UdpRecv: Socket status is not OK!");
return;
}
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result = gSocket.ReceiveFrom(gRxBuffer, elcount(gRxBuffer));
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if (result != 0) // Calling OnUdpReceive otherwise
{
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gIpLastErr = gSocket.GetLastSocketError();
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if (gIpLastErr != WSA_IO_PENDING) // Calling OnUdpReceive otherwise
{
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gSocket.GetLastSocketErrorAsString(gIpLastErrStr, elcount(gIpLastErrStr));
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writeLineEx(0, 2, "<%BASE_FILE_NAME%> UdpRecv Error (%d): %s", gIpLastErr, gIpLastErrStr);
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gSocket.Close();
gSocketState = CLOSED;
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}
}
return;
}
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void UdpSnd(byte buffer[], word length)
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{
char str[20*3];
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switch (gSocketState)
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{
case CLOSED:
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UdpConnectTo(gRemoteIP, gRemotePort);
if (gSocketState != OK)
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{
writeLineEx(0, 2, "UdpSnd: Reconnecting failed!");
return;
}
case OK:
break;
default:
writeLineEx(0, 2, "UdpSnd: Socket status is not OK!");
return;
}
bin_to_strhex(buffer, str);
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writeLineEx(0, 1, "<%BASE_FILE_NAME%> UdpSnd: %s (L<> nge: %d)", str, length);
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if (gSocket.SendTo(gRemoteIP, gRemotePort, buffer, length) != 0)
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{
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gIpLastErr = gSocket.GetLastSocketError();
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if (gIpLastErr != WSA_IO_PENDING)
{
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gSocket.GetLastSocketErrorAsString(gIpLastErrStr, elcount(gIpLastErrStr));
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writeLineEx(0, 2, "<%BASE_FILE_NAME%> UdpSnd error (%d): %s", gIpLastErr, gIpLastErrStr);
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gSocket.Close();
gSocketState = CLOSED;
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}
}
}