Gute Idee!
1. i, h, w müssen public sein 2. numVarX muss nicht jedes mal gespeichert werden 3. noch mehr push_backs für I_Vector
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					 3 changed files with 17 additions and 22 deletions
				
			
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			@ -16,21 +16,22 @@ extern bool KNF;
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class Implikant_localisation{
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private:
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	uint currentI;
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	uint w;
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	uint h;
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	const uint numVarX;
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	void setElement(uint ¤tI)
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	{
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		uint numVarX = (uint)floor(dimension / 2.0f);
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		this->i = currentI;
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		this->w = (currentI & ((0x1 << (numVarX)) - 1)) ^ ((currentI & ((0x1 << (numVarX)) - 1)) / 2); //   w^=w/2 
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		this->h = (currentI >> numVarX) ^ ((currentI >> numVarX) / 2); 
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	}
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public:
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	void setElement(uint currentI){
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		this->currentI = currentI;
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		this->w = (currentI & ((0x1 << (this->numVarX)) - 1)) ^ ((currentI & ((0x1 << (this->numVarX)) - 1)) / 2); //   w^=w/2 
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		this->h = (currentI >> this->numVarX) ^ ((currentI >> this->numVarX) / 2); 
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	}
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	Implikant_localisation(uint currentI) :numVarX(((uint)floor(dimension / 2.0f))){
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	uint i;
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	uint w;
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	uint h;
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	Implikant_localisation(uint ¤tI)
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	{
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		setElement(currentI);
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	}
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};
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			@ -6,12 +6,6 @@
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using namespace std;
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void PrimImplikant::add(Implikant_localisation* &I){
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	I_Vector.push_back(I);
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}
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bool PrimImplikant::valueAt(uint pos) {
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	for (vector<uint>::iterator i = implikanten.begin(); i < implikanten.end(); ++i)
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		if (*i == pos)
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			@ -46,8 +40,6 @@ void PrimImplikant::parser(string input) {  // Analyser
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		implikant += (uint)c - (uint)'0';
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	}
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	Implikant_localisation* I = new Implikant_localisation(implikant);
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	this->add(I);
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	implikanten.push_back(implikant);
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	I_Vector.push_back(new Implikant_localisation(implikant));
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}
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			@ -24,6 +24,7 @@ public:
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		name = nameC;
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		implikanten.push_back(input);
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		I_Vector.push_back(new Implikant_localisation(input));
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	}
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	PrimImplikant(uint input1, uint input2)
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	{
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			@ -35,12 +36,13 @@ public:
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		name.append(nameC);
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		implikanten.push_back(input1);
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		I_Vector.push_back(new Implikant_localisation(input1));
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		implikanten.push_back(input2);
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		I_Vector.push_back(new Implikant_localisation(input2));
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	}
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	bool PrimImplikant::valueAt(uint position);
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	void PrimImplikant::parser(string input);
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	void add(Implikant_localisation* &I);
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	vector<uint> implikanten;
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	vector<Implikant_localisation*> I_Vector;
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