VarX gedreht

1. Alle auskommentierten Funktionen gelöscht. Die braucht man nicht
kopieren, dafür haben wir Versionskontrolle mit Github
2. Leerzeichen am Ende des Strings entfernt, Zeichengröße von 10 auf 9
reduziert
3. Koordinaten für VarX und VarY angepasst und this->Text() verwendet
4. PrintVariables neu ausgerichtet
5. srand() verbessert
This commit is contained in:
Jonny007-MKD 2013-12-17 20:18:27 +01:00
parent 3cc7a534d0
commit d20e55d3a9

View file

@ -45,203 +45,102 @@ uint KV::height()
return this->heightPx;
}
/*
void KV::PrintRaster() // Erstellt die Felder: ▯▯▯
{ // ▯▯▯
// ▯▯▯
this->Line(0, this->edgeLength, 0, heightPx, BLACK); // first vertical line, one edge shorter
for (uint w = 1; w <= this->numFieldX + 1; w++) // vertical lines. Periodic with (edgeLength + 1)
{
uint X = w * (this->edgeLength + 1); // X position of the line
this->Line(X, 0, X, this->heightPx, BLACK);
}
this->Line(this->edgeLength, 0, widthPx, 0, BLACK); // first horizontal line, one edge shorter
for (uint h = 1; h <= this->numFieldY + 1; h++) // horizontal lines. Periodic with (edgeLength + 1)
{
uint Y = h * (this->edgeLength + 1); // Y position of the line
this->Line(0, Y, this->widthPx, Y, BLACK);
}
}
*/
//------------------------------------------------------------
void KV::Setstring_Var(){
void KV::Setstring_Var()
{
this->string_VarY = "";
this->string_VarX = "";
for (uint i = 0; i < this->variables->size(); i++) {
if (i > this->numVarY-1) {
for (uint i = 0; i < this->variables->size(); i++)
{
if (i >= this->numVarY)
this->string_VarX += this->variables->at(i) + " ";
}
else {
else
this->string_VarY += this->variables->at(i) + " ";
}
}
this->string_VarX = this->string_VarX.substr(0, this->string_VarX.size()-1);
this->string_VarY = this->string_VarY.substr(0, this->string_VarY.size()-1);
// Weitere Initialisierung der restlichen privaten Klassenelemente.
this->VarY_Length = max(this->edgeLength+1, this->string_VarY.size() * 10);
this->VarX_Length = max(this->edgeLength+1, this->string_VarX.size() * 10);
this->VarX_Length = max(this->edgeLength+1, this->string_VarX.size() * 9);
this->VarY_Length = max(this->edgeLength+1, this->string_VarY.size() * 9);
}
void KV::PrintRaster() // Erstellt die Felder: ▯▯▯
{ // ▯▯▯
// ▯▯▯
// ▯▯▯
this->Line(0, this->VarX_Length, 0, this->heightPx, BLACK); // first vertical line, one edge shorter
this->Line(this->VarY_Length, 0, this->VarY_Length, this->heightPx, BLACK); // second vertical line
for (uint w = 1; w <= this->numFieldX ; w++) // vertical lines. Periodic with (edgeLength + 1)
this->Line(this->VarY_Length, 0, this->VarY_Length, this->heightPx, BLACK); // first vertical line, one edge shorter
this->Line(0, this->VarX_Length, 0, this->heightPx, BLACK); // second vertical line
for (uint w = 1; w <= this->numFieldX ; w++) // vertical lines. Periodic with (edgeLength + 1)
{
uint X = w * (this->edgeLength + 1) + VarY_Length; // X position of the line
this->Line(X, 0, X, this->heightPx, BLACK);
}
this->Line(this->VarY_Length, 0, this->widthPx, 0, BLACK); // first horizontal line, one edge shorter
this->Line(0, this->VarX_Length, this->widthPx, this->VarX_Length, BLACK); // +10 to avoid the strings coliision
// second horizontal line
for (uint h = 1; h <= this->numFieldY ; h++) // horizontal lines. Periodic with (edgeLength + 1)
this->Line(this->VarY_Length, 0, this->widthPx, 0, BLACK); // first horizontal line, one edge shorter
this->Line(0, this->VarX_Length, this->widthPx, this->VarX_Length, BLACK); // +10 to avoid the strings collision
// second horizontal line
for (uint h = 1; h <= this->numFieldY ; h++) // horizontal lines. Periodic with (edgeLength + 1)
{
uint Y = h * (this->edgeLength + 1) + this->VarX_Length; // Y position of the line
uint Y = h * (this->edgeLength + 1) + this->VarX_Length; // Y position of the line
this->Line(0, Y, this->widthPx, Y, BLACK);
}
}
void KV::PrintString_Var(){
void KV::PrintString_Var()
{
char* valueY = (char*)this->string_VarY.c_str();
char* valueX= (char*)this->string_VarX.c_str();
uint x1_valueY = 0; // coordinante of ValueY
uint y1_valueY = this->VarX_Length-12;
uint x2_valueY = this->VarY_Length;
uint y2_valueY = VarX_Length;
uint x1_valueX = 0; // coordinante of ValueX
uint y1_valueX = 0;
uint x2_valueX = VarY_Length;
uint y2_valueX = VarX_Length/3;
this->TextBoxBold(x1_valueY, y1_valueY, x2_valueY, y2_valueY, 10, BLACK, TRANS, TRANS, CENTER, valueY);
this->TextBoxBold(x1_valueX, y1_valueX, x2_valueX, y2_valueX, 10, BLACK, BLACK, TRANS,CENTER, valueX);
//this->Text(x1_valueX, y1_valueX, 10, BLACK,TRANS, 90, CENTER, valueX);
// this->Text(x1_valueY, y1_valueY, 10, BLACK, TRANS, 0, int align, char* theText)
uint x1_valueY = 2; // coordinante of ValueY
uint y1_valueY = this->VarX_Length-16;
uint x1_valueX = this->VarY_Length-16; // coordinante of ValueX
uint y1_valueX = this->VarX_Length-12;
this->Text(x1_valueX, y1_valueX, 10, BLACK, WHITE, 90, 0, valueX);
this->Text(x1_valueY, y1_valueY, 10, BLACK, WHITE, 00, 0, valueY);
}
/*
void KV::PrintVariables() // Erstellt die Werte der Variablen in der ersten X- und Y-Spalte: ▯ 0 1
{ // 0 ▯▯
// 1 ▯▯
for (uint w = 0; w < this->numFieldX; w++) // horizontal variable text
{
uint XL = (w + 1) * (this->edgeLength + 1);
uint XR = XL + this->edgeLength;
char* value = this->Binary(w^(w/2), this->numVarX); // in Gray und String umwandeln
this->TextBoxBold(XL, 0, XR, this->edgeLength, 10, BLACK, TRANS, TRANS, CENTER, value);
delete value;
}
for (uint h = 0; h < this->numFieldY; h++) // vertical variable text
{
uint YT = (h + 1) * (this->edgeLength + 1);
uint YB = YT + this->edgeLength;
char* value = this->Binary(h^(h/2), this->numVarY); // in Gray und String umwandeln
this->TextBoxBold(0, YT, this->edgeLength, YB, 10, BLACK, TRANS, TRANS, CENTER, value);
delete value;
}
}
*/
//----------------------------------------------
void KV::PrintVariables() // Erstellt die Werte der Variablen in der ersten X- und Y-Spalte: ▯ 0 1
{ // 0 ▯▯
// 1 ▯▯
for (uint w = 0; w < this->numFieldX; w++) // horizontal variable text
for (uint w = 0; w < this->numFieldX; w++) // horizontal variable text
{
uint XL = w * (this->edgeLength + 1) + this->VarY_Length;
uint XR = XL + this->edgeLength;
char* value = this->Binary(w ^ (w / 2), this->numVarX); // in Gray und String umwandeln
this->TextBoxBold(XL, 0, XR, this->edgeLength, 10, BLACK, TRANS, TRANS, CENTER, value);
this->TextBoxBold(XL, 0, XR, this->VarX_Length, 10, BLACK, TRANS, TRANS, SINGLE_LINE|CENTER_ALIGN|BOTTOM_ALIGN, value);
delete value;
}
for (uint h = 0; h < this->numFieldY; h++) // vertical variable text
for (uint h = 0; h < this->numFieldY; h++) // vertical variable text
{
uint YT = h * (this->edgeLength + 1) + this->VarX_Length;
uint YT = h * (this->edgeLength + 1) + this->VarX_Length + 1;
uint YB = YT + this->edgeLength;
char* value = this->Binary(h ^ (h / 2), this->numVarY); // in Gray und String umwandeln
this->TextBoxBold(0, YT, this->edgeLength, YB, 10, BLACK, TRANS, TRANS, CENTER, value);
this->TextBoxBold(0, YT, this->VarY_Length-5, YB, 10, BLACK, TRANS, TRANS, SINGLE_LINE|RIGHT_ALIGN|VCENTER_ALIGN, value);
delete value;
}
}
//------------------------------------------------------------
/*
void KV::PrintCellValues() // Erstellt die Werte der jeweiligen Zellen: ▯▯▯
{ // ▯ x x
// ▯ x x
for (uint h = 0; h < this->numFieldY; h++) // jede Spalte durchgehen
{
uint YT = (h + 1) * (this->edgeLength + 1); // Y Positionen berechnen
uint YB = YT + this->edgeLength;
for (uint w = 0; w < this->numFieldX; w++) // jede Zeile durchgehen
{
uint XL = (w + 1) * (this->edgeLength + 1); // X Positionen berechnen
uint XR = XL + this->edgeLength;
uint i = ((h^h/2) * this->numFieldX) | (w^w/2); // w und h müssen getrennt in Gray umgewandelt werden (weil sie so aufgetragen wurden, siehe )
// zusammengesetzt ergeben sie dann unsere aktuelle Position
// Dies sind die Zellnummern:
/*
char* I = new char[(int)(ceil(log10((float)numElements)))+1];
itoa(i, I, 10);
this->TextBox(XL, YT, XR, YB, 10, BLACK, TRANSPARENT, TRANSPARENT, CENTER, I);
// später muss ich die Auskommentierung schließen.
// Dies sind die Zellwerte:
char* I = new char[2];
_itoa_s(this->allCells->at(i)->value, I, 2, 10);
this->TextBox(XL, YT, XR, YB, 10, BLACK, TRANS, TRANS, CENTER, I);
delete I;
}
}
}
*/
//---------------------------------------------------------------
void KV::PrintCellValues() // Erstellt die Werte der jeweiligen Zellen: ▯▯▯
{ // ▯ x x
// ▯ x x
for (uint h = 0; h < this->numFieldY; h++) // jede Spalte durchgehen
// ▯ x x
for (uint h = 0; h < this->numFieldY; h++) // jede Spalte durchgehen
{
uint YT = h * (this->edgeLength + 1)+ this->VarX_Length; // Y Positionen berechnen
uint YT = h * (this->edgeLength + 1)+ this->VarX_Length; // Y Positionen berechnen
uint YB = YT + this->edgeLength;
for (uint w = 0; w < this->numFieldX; w++) // jede Zeile durchgehen
for (uint w = 0; w < this->numFieldX; w++) // jede Zeile durchgehen
{
uint XL = w * (this->edgeLength + 1) + this->VarY_Length; // X Positionen berechnen
uint XL = w * (this->edgeLength + 1) + this->VarY_Length; // X Positionen berechnen
uint XR = XL + this->edgeLength;
uint i = ((h^h / 2) * this->numFieldX) | (w^w / 2); // w und h müssen getrennt in Gray umgewandelt werden (weil sie so aufgetragen wurden, siehe )
uint i = ((h^h / 2) << this->numVarX) | (w^w / 2); // w und h müssen getrennt in Gray umgewandelt werden (weil sie so aufgetragen wurden)
// zusammengesetzt ergeben sie dann unsere aktuelle Position
// Dies sind die Zellnummern:
@ -260,94 +159,10 @@ void KV::PrintCellValues() // Erstellt die Werte der jeweiligen Zellen: ▯▯
}
}
/*
void KV::PrintPrimImplikanten()
{
srand(time(NULL));
for (uint i = 0; i < this->globalPic->size(); i++)
{
PrimImplikant* currentPI = this->globalPic->at(i);
uint overflow = 0; // at which sides the PrimImplikant overlaps
for (uint j = 0; j < currentPI->implikanten.size(); j++)
{
uint currentI = currentPI->implikanten[j];
uint w = (currentI & ((0x1 << (this->numVarX)) - 1)); // get all bits that make X (=w)
w ^= w/2;
uint h = (currentI >> this->numVarX); // get all bits that make Y (=h)
h ^= h/2;
if (w == 0)
overflow |= 0x1; // left side
else if (w == this->numFieldX-1)
overflow |= 0x2; // right side
else
overflow |= 0x4;
if (h == 0)
overflow |= 0x10; // upper side
else if (h == this->numFieldY-1)
overflow |= 0x20; // lower side
else
overflow |= 0x40;
}
switch (overflow)
{
case 0x33: // all 4 edges
break;
case 0x30: // overflows from top to bottom
break;
case 0x03: // overflows from left to right
break;
default:
uint X1 = -1, X2 = 0, Y1 = -1, Y2 = 0; // find coordinates for Rechteck
for (uint j = 0; j < currentPI->implikanten.size(); j++)
{
uint currentI = currentPI->implikanten[j];
uint w = (currentI & ((0x1 << (this->numVarX)) - 1)); // get all bits that make X (=w)
w ^= w/2;
uint h = (currentI >> this->numVarX); // get all bits that make Y (=h)
h ^= h/2;
uint x1 = (w + 1) * (this->edgeLength + 1); // Upper coord
uint x2 = x1 + this->edgeLength; // Lower coord
uint y1 = (h + 1) * (this->edgeLength + 1); // Left coord
uint y2 = y1 + this->edgeLength; // Right coord
X1 = min(X1, x1);
X2 = max(X2, x2);
Y1 = min(Y1, y1);
Y2 = max(Y2, y2);
}
if (currentPI->name.find("|") != string::npos)
{
this->Rechteck(X1+12, Y1+9, X2-12, Y2-9, RED, TRANS);
}
else
{
uint random = rand() % 10;
X1 += random;
X2 -= random;
Y1 += random;
Y2 -= random;
if (currentPI->implikanten.size() == 1)
this->Rechteck(X1, Y1, X2, Y2, GREEN, TRANS);
else
this->Rechteck(X1, Y1, X2, Y2, BLUE, TRANS);
}
}
}
}
*/
//--------------------------------------------------------------
void KV::PrintPrimImplikanten()
{
srand(time(NULL));
srand(time(NULL)+rand());
for (uint i = 0; i < this->globalPic->size(); i++)
{
PrimImplikant* currentPI = this->globalPic->at(i);
@ -456,16 +271,16 @@ void KV::Rechteck(uint x1, uint y1, uint x2, uint y2, int cframe, int cfill)
char* KV::Binary(uint x, char length)
{
// warning: this breaks for numbers with more than 64 bits
char* buffer = new char[length+1];
char* p = buffer + length;
// warning: this breaks for numbers with more than 64 bits
char* buffer = new char[length+1];
char* p = buffer + length;
*p = 0;
do
{
*--p = '0' + (x & 1);
do
{
*--p = '0' + (x & 1);
x >>= 1;
} while (--length);
} while (--length);
return buffer;
return buffer;
}