189 lines
No EOL
5.4 KiB
Text
189 lines
No EOL
5.4 KiB
Text
/*@!Encoding:1252*/
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// This file connected functions that abstract the UDP/IP API
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/// It provides following methods
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/// - ModbusConnectTo() Prepare anything that sending works. Here: Open a UDP socket
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/// - ModbusDisconnect() Gracefully disconnect from the device. Here: Close the UDP socket
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/// - ModbusRecv() Receive data from the device. Here: Wait for a UDP packet
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/// - ModbusSnd() Send data to the device. Here: Send a packet on the UDP connection to the remote device 'gIpRemote'
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includes
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{
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#include "Common.cin"
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#include "TcpUdpEilCommon.cin"
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}
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variables
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{
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UdpSocket gSocket;
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}
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// This method opens an UDP socket. It has to check for several errors.
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word _UdpOpenSocket()
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{
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byte i;
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char errorText[200];
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long error;
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if (EthGetAdapterStatus() != 2) // EthernetIL says: Not connected
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{
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writeDbg(ConnError, "UdpOpenSocket: Adapter status not ok: %d!", EthGetAdapterStatus());
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OnModbusClientPanics(ConnectionError);
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return INVALID_IP;
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}
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// Try to open socket
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gSocket = UdpSocket::Open(0, 0);
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error = gSocket.GetLastSocketError();
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if (error != 0)
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{
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gSocket.GetLastSocketErrorAsString(errorText, elcount(errorText));
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writeDbg(ConnInfo, "UdpOpenSocket: could not open socket: (%d) %s", error, errorText);
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OnModbusClientPanics(ConnectionError);
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return error;
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}
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else
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{
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writeDbg(ConnInfo, "Udp socket opened.");
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}
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return 0;
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}
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// This method prepares anything in a way that sending with ModbusSnd() is possible.
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// Here: The method will open a UDP socket and save the IP and Port in global variables so they can be used when sending
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word _ModbusConnectTo(char Remote_IP[], word remotePort)
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{
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dword remoteIp;
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// Convert IP string to Number
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remoteIp = IpGetAddressAsNumber(Remote_IP);
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if (remoteIp == INVALID_IP)
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{
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writeDbg(ConnError, "ModbusConnectTo: invalid server Ip address: %s", Remote_IP);
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OnModbusClientPanics(ConnectionError);
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return 1;
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}
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return _ModbusConnectTo(remoteIp, remotePort);
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}
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// This method prepares anything in a way that sending with ModbusSnd() is possible.
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// Here: The method will open a UDP socket and save the IP and Port in global variables so they can be used when sending
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word _ModbusConnectTo(dword remoteIp, word remotePort)
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{
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long fehler;
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// Try to open a socket
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fehler = _UdpOpenSocket();
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if (fehler != 0)
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{
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gSocketState = ERROR;
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return fehler;
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}
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gRemoteIP = remoteIp;
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gRemotePort = remotePort;
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gSocketState = OK;
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return 0;
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}
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// This method will gracefully disconnect from the remote device.
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// Here: Simply close the socket
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void _ModbusDisconnect()
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{
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gSocket.Close();
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gSocketState = CLOSED;
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}
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// This method will check for data from the remote device.
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// Here: Tell the API to check for new UDP datagrams. When data arrived OnUdpReceiveFrom() will be called by the API
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void _ModbusRecv()
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{
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int result;
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if (gSocketState != OK)
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{
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writeDbg(ConnError, "ModbusRecv: Socket status is not OK! Doing nothing.");
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OnModbusClientPanics(ConnectionError);
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return;
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}
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result = gSocket.ReceiveFrom(gRxBuffer, elCount(gRxBuffer));
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if (result != 0) // Calling OnUdpReceiveFrom otherwise
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{
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gIpLastErr = gSocket.GetLastSocketError();
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if (gIpLastErr != WSA_IO_PENDING) // Calling OnUdpReceive otherwise
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{
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gSocket.GetLastSocketErrorAsString(gIpLastErrStr, elCount(gIpLastErrStr));
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writeDbg(ConnError, "UdpReceiveFrom: (%d) %s", gIpLastErr, gIpLastErrStr);
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_ModbusDisconnect();
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}
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}
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return;
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}
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// This method will send the payload 'buffer' to the device.
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// Here: Call the appropriate API function
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byte _ModbusSnd(byte buffer[], word length)
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{
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char str[20*3];
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switch (gSocketState)
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{
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case CLOSED: // If the connection is closed
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_ModbusConnectTo(gRemoteIP, gRemotePort); // Try to (re)connect
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if (gSocketState != OK) // If this didn't work
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{
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writeDbg(ConnError, "ModbusSnd: Reconnecting failed!");
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OnModbusClientPanics(ConnectionError);
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return 1;
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}
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case OK:
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break;
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case NULL: // Delay
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case CONNECTING:
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return 1;
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case ERROR:
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writeDbg(ConnError, "_ModbusSnd: Socket status is not OK!");
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OnModbusClientPanics(ConnectionError);
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return 1;
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default:
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writeDbg(ConnError, "_ModbusSnd: Unknown socket status: %d", gSocketState);
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OnModbusClientPanics(SwitchArgumentInvalid);
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return 1;
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}
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bin_to_strhex(buffer, str);
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writeDbg(ConnDebug, "ModbusSnd: %s (L<>nge: %d, Time: %f)", str, length, timeNowFloat()/100000.0);
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if (gSocket.SendTo(gRemoteIP, gRemotePort, buffer, length) != 0)
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{
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gIpLastErr = gSocket.GetLastSocketError();
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if (gIpLastErr != WSA_IO_PENDING)
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{
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gSocket.GetLastSocketErrorAsString(gIpLastErrStr, elcount(gIpLastErrStr));
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writeDbg(ConnError, "ModbusSnd error (%d): %s", gIpLastErr, gIpLastErrStr);
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_ModbusDisconnect();
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return 1;
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}
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// else: tough luck!
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}
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return 0;
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}
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// This method simply combines the two EthGetLastError functions
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long _ModbusGetLastConnectionError(char string[])
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{
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gSocket.GetLastSocketErrorAsString(string, elCount(string));
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return gSocket.GetLastSocketError();
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}
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// This method receives datagrams (from the UDP/IP API). ModbusRecv() has to be called first
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void OnUdpReceiveFrom(dword socket, long result, dword address, dword port, byte buffer[], dword size)
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{
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_OnModbusReceive(socket, result, address, port, buffer, size); // Hand to Modbus layer
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} |